Skip to end of metadata
Go to start of metadata

You are viewing an old version of this page. View the current version.

Compare with Current View Page History

« Previous Version 32 Next »



Extends: Group 

Description

The Scene node class serves as the root of a Scene Graph node tree. Every roSGScreen object must have a Scene node, or a node that derives from the Scene node class as its root, including an XML markup component that extends the Scene node class or subclass. That node must be created using the roSGScreen createScene() function, with an argument that is a string of the name of the Scene node object created. For example:

Fields

FieldTypeDefaultUse
backgroundURIuriinvalidSpecifies a graphic image file to be used for the Scene node background.
backgroundColorcolor0x000000FF

Specifies a background color for the scene. This color is only used if the backgroundURI field is set to an empty string. For example:

scene.backgroundColor=0xEB1010FF
scene.backgroundUri = ""

dialogDialoginvalidSetting this field to a node extended from a Dialog node causes the dialog to be displayed
backExitsScene

Boolean

trueIf true, a Back key press causes the scene to exit, back to the last user-focused item. If false, a Back key press does not cause the scene to exit. In order for the Back key to cause the scene to exit, the remote control focus must be explicitly set on the scene, or a child of the scene, using the ifSGNodeFocus interface setFocus(true) function. A Home key press always causes the scene to exit.
  • No labels