The abstract base class of all nodes. Node class objects do not draw anything and are skipped in the render traversal of the scene graph. The Node class provides the core parenting and key focus management functionality used by all nodes.
|id||string||""||Adds a dictionary entry that allows this node to be retrieved with ifSGDictionary |
When a node or one of its children gains or loses the keyboard focus, the
Accessing the value of the field will result in script errors.