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Beta Documentation

The contents of this page are subject to change

Extends: Group 


The Scene node class serves as the root of a Scene Graph node tree. Every roSGScreen object must have a Scene node, or a node that derives from the Scene node class as its root, including an XML markup component that extends the Scene node class or subclass. That node must be created using the roSGScreen createScene() function, with an argument that is a string of the name of the Scene node object created. For example:


backgroundURIURI stringsystem defaultSpecifies a graphic image file to be used for the Scene node background.
backgroundColorcolor0x000000FFSpecifies a background color for the scene. This color is only used if backgroundURI is set to the empty string.
dialogDialogTBD NULL null pointer? TBDSetting this field to a node extended from the Dialog node causes the dialog to be displayed. TBD need to clarify somewhere that all node types are actually pointers to node objects as found in the Scene Graph tree, right? TBD


trueIf true, then a Back key press will cause the scene to exit. If false, then Back key presses do not cause the scene to exit.

Data Bindings



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