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Finally, let's put all the examples we've seen previously in the tutorial together, to create a typical Scene Graph scene component.

Example Application: VideoBannerBug.zip

And here's the entire XML file that plays a video, has several animations, and handles various events. There's nothing here that hasn't been covered previously. We've added line numbers to help locate specific sections of the file:

Video Channel Component XML Example

Let's go over this by line number, and go back and look at each section of the tutorial where we saw how the XML was defined. 

Line 1: DTD declaration

Scene Graph XML Guide Reference: TBD
Tutorial Reference: TBD

TBD

Lines 3-183: component element definition

TBD

Lines 5-81: script element definition

TBD

Lines 7-21: init() function definition

TBD

Lines 23-35: video play parameters function definition

TBD

Lines 37-69: onKeyEvent() function definition

TBD

Lines 71-79: text change function definition

TBD

Lines 83-88: Video node definition

TBD

Lines 90-156: Group node definition

TBD

Lines 93-111: Rectangle node definition

TBD

Lines 99-110: rectangle animation definition

TBD

Lines 113-134: Label node definition

TBD

Lines 121-133: label animation definition

TBD

Lines 136-155: Poster node definition

TBD

Lines 142-154: poster animation definition

TBD

Lines 158-150: warningRectangle definition

TBD

Lines 165-173: warningLabel definition

Lines 176-181: Timer node definition

TBD

 

TBD whole page, but also need to modify and complete the actual example TBD.  We should also change the name of the zip file.  Sounds like a bug (wink) TBD hey the whole thing is probably going to change! TBD

 

 

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