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Comment: the separator in fieldToInterp is not ":" but "."

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FieldTypeDefaultUse
fieldToInterpstring""""Specifies the field to interpolate. The string should contain the ID of a node in the scene and the name of a field of that node, separated by a colondot ".". For example, "title:.width" would indicate that the interpolator should be applied to the width field of a node whose id field was "title". The specified field must be of type float.
keyarray of float's[ ]

Specifies the key percentages for the interpolator's keyframes. Each key percentage should be a unique value from 0 to 1 indicating the percentage of the animation where the keyValue should occur.

Behavior is undefined if the number of values in the key field does not match the number of values in the keyValue field.
keyValuearray of float's[ ]

Specifies the key values or the interpolator's keyframes. Each value in the keyValue array corresponds to a value in the key field's array.

The interpolator's behavior is undefined if the number of values in the key field does not match the number of values in the keyValue field.
fractionfloat0.0Specifies the percentage to be used to compute a value for the field.
reversebooleanfalse

This function is available in firmware 7.7 or later.

Set the field to true to play your animation in reverse.

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