Skip to end of metadata
Go to start of metadata

The SceneGraph API includes the Font node class for specifying the font characteristics to be used by your application. Each node class that renders text on the screen display includes a font field to set the font characteristics for the node.

There is a default font supplied with the Roku firmware. To use a different font, you must include it in the application package, such as in pkg:/fonts/. Then you can specify that this font be used as the font for a node class that renders text on the screen display in a couple of ways:

  • by setting the role field for a child Font node to be used in the node
  • by setting the font field of the node to a Font node that specifies the font

The font field can also be used to specify custom settings in the default or specified font. For the default font, there is a set of standard names that allow you to select the size and weight of the font for a node. The default font standard names range from smallest to large sizes, and are:

  • LargeSystemFont
  • MediumSystemFont
  • SmallSystemFont
  • SmallestSystemFont
  • LargeBoldSystemFont
  • MediumBoldSystemFont
  • SmallBoldSystemFont
  • SmallestBoldSystemFont

For example, to specify the bolded small default font for a Label node in XML markup:

<Label id="mySmallLabel"
    width="200" height="200"
    text="Can you read this?"
    font="font:SmallBoldSystemFont" />

And you can also set sizes explicitly using BrightScript:

m.mylargerlabel.font.size = m.mylargerlabel.font.size+5

 

  • No labels